Unreliable Participants

Do not make refund or claim processes dependent on a specific party performing a particular action with no other way of getting the funds out. For example, in a rock-paper-scissors game, one common mistake is to not make a payout until both players submit their moves; however, a malicious player can "grief" the other by simply never submitting their move - in fact, if a player sees the other player's revealed move and determines that they lost, they have no reason to submit their own move at all. This issue may also arise in the context of state channel settlement. When such situations are an issue, (1) provide a way of circumventing non-participating participants, perhaps through a time limit, and (2) consider adding economic incentive for participants to submit information in all of the situations in which they are supposed to do so.

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